Touch Rugby - Handling and Kicking

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Edit   Delete - Last Modified By: JSA at 2/11/2014 6:35:53 PM
Passing and Handling Drills 

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Endurance and passing 

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 Agility, passing and speed

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Kicking - Masterclass

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The Torpedo Kick

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Side Step

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Improving your passing

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The Chip Kick

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Drop Kick

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Eye-Hand Coordination/Passing Drills

http://www.rfu.com/takingpart/coach/coachresourcearchive/~/media/files/2009/coaching/articles/handlingskills/lydonhandeye.ashx 


Edit   Delete - Last Modified By: JSA at 2/11/2014 7:49:03 PM
The Overlap

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4 on 2

Split players into 4 pairs (Yellow pair, red pair, blue pair, green pair)

On signal 4 attackers try to pass and score a try by placing ball over defenders try line

Ball must be passed backwards

Defenders must try to intercept ball or tackle by placing 2 hands on attacker with ball’s waist 

If try is scored, or ball is dropped or if defender catches ball or ball is  run out the side of the court the attacking team must start again at  the start line

 Set a time limit

Tadpole

 

Divide children into 2 teams, Team 1 stands in a circle with one ball Team 2 stand one behind each other at other side of court.

On signal Team 1 must pass rugby ball round circle and keep count of the number of successful passes.

At the same time Team 2 run with the ball in 2 hands round cones one at a time and then pass ball to next player.

Once each player in Team 2 has been once they shout ’STOP’; Team 1 must then stop passing. 

Team 1 and 2 swap places and Team 2 have to try to beat Team 1’s passing score.

Skittle Rugby

 

Mark out a large square with a skittle in the middle.

A bench placed at either end of the hall (one for Team 1 and one for Team 2).

2 teams, split so that half the team is diagonally opposite the other.

Stage 1 – each team has a ball (try different types, e.g.: football, tennis, rugby…) and tries to hit the skittle. 

If the skittle is missed the ball will go through to the first player opp site.

Take turns until skittle is hit.

Stage 2 – When skittle is hit, both teams run to their designated 

bench,

Half stand on one side of the bench and half on the other. Race to zigzag pass across the bench, up and down. 2 points for hitting skittle and 1 point for winning race; First to 10 points.

1-2-3-4

 

Divide children into groups of 4-5, 1 player is the interceptor and the others are passers

Give groups a ball each and a set area to play in.

Number players 1-3 or 1-4 and on signal players must pass in sequence  e.g. 1 to 2, 2 to 3, 3 to 4 and then back to 1

Each time they complete the sequence they get a point and must continue until time is up

Interceptor must try to intercept the ball, if they do so, the passers must start passing again from player 1.

Interceptors cannot tackle; Attackers can run with the ball; Swap In Terceptor

 

Adaptions

 

In groups of 3 or 4, children must pass to their team members a many times as they can in 90 seconds without defenders gaining the ball