Edit Delete - Last Modified By: JSA at 2/11/2014 8:04:58 PM
4 on
2
Split players into 4 pairs (Yellow pair,
red pair, blue pair, green pair)
On signal 4 attackers try to pass and score
a try by placing ball over defenders try line
Ball must be passed backwards
Defenders must try to intercept ball or tackle by placing 2 hands on attacker with ball’s waist
If try is scored, or ball is dropped or if
defender catches ball or ball is run out
the side of the court the attacking team must start again at the start line
Set
a time limit
Tadpole
Divide children into 2 teams, Team 1 stands
in a circle with one ball Team 2 stand one behind each other at other side of
court.
On signal Team 1 must pass rugby ball round
circle and keep count of the number of successful passes.
At the same time Team 2 run with the ball
in 2 hands round cones one at a time and then pass ball to next player.
Once each player in Team 2 has been once they shout ’STOP’; Team 1 must then stop passing.
Team 1 and 2 swap places and Team 2 have to try to beat Team 1’s passing score.
Skittle
Rugby
Mark out a large square with a skittle in
the middle.
A bench placed at either end of the hall
(one for Team 1 and one for Team 2).
2 teams, split so that half the team is
diagonally opposite the other.
Stage 1 – each team has a ball (try different types, e.g.: football, tennis, rugby…) and tries to hit the skittle.
If the skittle is missed the ball will go
through to the first player opp site.
Take turns until skittle is hit.
Stage 2 – When skittle is hit, both teams run to their designated
bench,
Half stand on one side of the bench and
half on the other. Race to zigzag pass across the bench, up and down. 2 points
for hitting skittle and 1 point for winning race; First to 10 points.
1-2-3-4
Divide children into groups of 4-5, 1
player is the interceptor and the others are passers
Give groups a ball each and a set area to
play in.
Number players 1-3 or 1-4 and on signal
players must pass in sequence e.g. 1 to
2, 2 to 3, 3 to 4 and then back to 1
Each time they complete the sequence they
get a point and must continue until time is up
Interceptor must try to intercept the ball,
if they do so, the passers must start passing again from player 1.
Interceptors cannot tackle; Attackers can
run with the ball; Swap In Terceptor
Adaptions
In groups of 3 or 4, children must pass to
their team members a many times as they can in 90 seconds without defenders
gaining the ball