Edit Delete - Last Modified By: tdi at 1/10/2014 11:49:45 AM
Part 1 - Warm Up
'Partner to Partner Passing'
Modifications:
- Alter distance between partners
- Make partners take a step back after every successful catch. See how far they can go.
- Speed Round: How many successful passes can be made within a time limit
Edit Delete - Last Modified By: tdi at 1/10/2014 12:13:34 PM
Part 2 - Skill Progression/Development
'10 Pass'
1 x attacking team, 1 x defending team. Attacking team tries to pass the ball to one another without losing possession of the ball. 1 point is scored if they can successfully pass amongst each other 10 times. Defending team are obviously trying to intercept the pass and regain posession of the ball. Create a number of smaller teams and set up a Round Robin.
Rules:
- Cannot pass back to the player who passed to you.
- Must stay within playing space, otherwise turnover of possession.
- No illegal contact or checking
- First to 5 points wins.
Edit Delete - Last Modified By: tdi at 1/10/2014 12:15:46 PM
Part 3 - Skill Application
'Hoop Ball'
Teams must pass the ball a number of times and try to score by having someone catch the ball within the hoop or designated area. Create a number of smaller teams and set up a Round Robin.
Modifications:
- Change the number of passes needed before attempting to score
- Cannot pass back to the player who passed to you
- Everyone in the team must have possession to score.
- Make the designated scoring area smaller or bigger.