Edit Delete - Last Modified By: tdi at 3/11/2014 2:31:35 PM
Part 1 - Warm Up
'Beat Your Partner Catching'
Pair up with someone. Frisbee is thrown into space and both people in the pair run out at the same time to see who can catch the Frisbee.
Modifications:
- Stagger when certain people can run out
- One person must be the interceptor
- Must catch the Frisbee a specific way, (pancake, one handed rim catch)
- Have 3 or 4 people run out at the same time
Edit Delete - Last Modified By: tdi at 3/11/2014 3:02:32 PM
Part 2 - Skill Progression/Development
'Frisbee Bomber'
2 teams.
Each team has a zone or an area in which to stay in and look after.
They are not allowed out of the area. Teams throw the Frisbee and try to have it land in the oppositions zone. Point is scored if Frisbee lands on the ground in oppositions zone.
Modifications:
- Make zone bigger/smaller
- Have less/more people in teams.
- Decrease/increase distance between zones.
- Can only catch the Frisbee a certain way
Edit Delete - Last Modified By: tdi at 3/11/2014 2:32:07 PM
Part 3 - Skill Application
'Netball Disc'
- Aim of the game is to progress the frisbee up the court and catch it in the Netball shooting 'D' or endzone.
- Once a catch is made, that player can take three steps in any direction before passing the frisbee to a teammate. NB: You must ‘catch’ the Frisbee in order to take 3 steps.
- If the frisbee hits the ground or goes out of bounds, the last team to touch it loses possession.
- Each team has a designated goal scorer in their attacking endzone, and a designated goal defender in their defensive endzone. These players may only move within their endzone. No other players may enter the endzones.
- Defender must be 3 feet away from player in possession.
- Frisbee must not be thrown 'over a third'