Edit Delete - Last Modified By: tdi at 14/04/2014 12:03:58 PM
Part 1 - Warm Up
'Juggling'
Students with their own racquet and shuttle try to 'juggle' the shuttle in the air. Attempting to get the highest number of juggles within a certain time period. Aims to work on hand eye coordination.
-With a partner
- With a partner but with only one racquet
- Add a baloon as well, so pairs need to juggle shuttle and balloon in the air at the same time.
'Juggling Against the Wall'
Students with their own racquet and shuttle try to 'juggle' the shuttle against the wall. Attempting to get the highest number of juggles within a certain time period. Aims to work on hand eye coordination.
Modification:
- With a partner
Watch the link below. Can you beat this attempt in class?
Edit Delete - Last Modified By: tdi at 14/04/2014 12:46:59 PM
Part 2 - Skill Progression/ Development 'Around the World'Class split into two even groups. Groups line up single file behind 1st player on their side of the court. Everytime a player hits the shuttle in the air they must run in a clockwise direction to join the back of the line of the group on the otherside of the court. The game becomes quite fast and intense. There are two ways you can play the game: - As a group see how many times you can keep the shuttle in the air- 'Knockout'. Anytime a player hits the shuttle in the net, misses the shot or hits the shot out of play they are out. When down to the final two people play a normal rally point to determine winner.
Edit Delete - Last Modified By: tdi at 14/04/2014 12:08:02 PM
Part 3 - Skill Application
'King/Queen of the Court'
Game is played with the normal rules and regulations. You can set the winning condition, normally whoever reaches 3 points first wins. The winner will stay on the court as King/Queen while another player will take them on. The King/Queen will stay on until they lose. The eventual winner of that duel will then switch to the other side of the court becoming King/Queen.