Creating Virtual and Augmented Reality Apps on the Windows Platform

Reason For Learning

If you are interested in virtual reality but haven't explored developing an application using it or you have made mobile applications on non-windows platforms and you are looking to bring those to the Universal Windows Platform or you just want to learn how the fundamentals of virtual and augmented reality work, then this is the course for you. Virtual Reality and Augmented Reality are amongst the next wave of disruptive technology and we already have most of the required hardware in our pockets in the form of our smartphones and associated sensors.

Learning Intention

This course will enable you to harness that power and teach you how to create virtual experiences using Windows Phone, Visual Studio, Unity 3D and VISR VR SDK. You will be left with knowledge of what these technologies are and the differences between them, how they work, how to start thinking about application and game design using them. The presenters will take you from the very fundamentals of leveraging the way the human visual system works to being able to design and develop your own mobile virtual reality game or demo. You will be able to follow along with coding and instructional demos using various different techniques, tools and SDKs. One you have created your game or application the last module will show you how to submit your work to the Windows Store and get it out to your audience.

Key Vocabulary Terms

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